using System;
using System.Collections.Generic;
using System.Linq;

using Microsoft.Xna.Framework;

using SagaEngine;

namespace Sample1
{
    /// <summary>
    /// This is the main type for your game
    /// </summary>
    public class Game1 : SagaGame
    {
        
        /// <summary>
        /// Constructs a new instance of the Game1 object.
        /// </summary>
        public Game1() { }

        /// <summary>
        /// Performs Game Initialize Logic
        /// </summary>
        /// <param name="options">Describes the GameOpitions to initialize this Game Component with.</param>
        protected override void Initialize(GameOptions options)
        {
            options.DefaultBackbufferColor = Color.Black;
            options.EnableVsync = false;
            options.IsFullScreen = false;
                        
            options.GameWindowWidth = 1280;
            options.GameWindowHeight = 720;
            
            base.Initialize(options);
        }
    }
}
